There is a new version of Anarchy Effects including Mac versions and 64bit Windows version!

These new versions were programmed by Gatis Ozols, supported and tested by Andrejs Eigus, and released as freeware under GNU Lesser General Public License (LGPL) with permission granted by Anarchy Sound Software.

Click here to redirect to the new versions!

(note – all the rest of the info on this page still refers to the old version. Use the link above to get the new version!

AnarchyEffects is a bundle of 5 vst plugins, each of which does a different novel form of frequency domain processing.

These plugins use the vst 2.0 standard, and are windows-only.

Click here to download the installer
(please use the serial number “DD97-22C9-AE5F-B9A8″)

Click here to download the source code

The individual plugins are as follows:


Assigns different pan positions to the different component pitches in the input signal.

The effect pitch has on pan position is controlled by control points, which can change in pan position and pitch according to LFOs. This adds stereo depth and motion to sounds.


Mixes together multiple pitch-shifts of the input signal, increasing or decreasing their pitches in parallel, and fading them in/out at the extremes of their range.

This creates the illusion of a sound that seems to continually rise or fall, but doesn’t actually change in average pitch.


Creates harmonic resonances by pitch shifting the dominant frequencies in your input signal by the various intervals in the harmonic series (octave, octave+fifth, two octaves, two octaves+major third etc).

These harmonics can be mixed with the dry input signal to make it more resonant, or used on their own as a new sound.


Bisects the input signal according to the lengths of its component frequencies. Short sounds become the ‘transient’ part, long sounds become the ‘stable’ part.

These parts can be isolated (ie the other part removed), or assigned different pan positions to create stereo movement.


Applies a convolution matrix to the spectral representation of the input signal.

This bends the sound along the continuum between pure sine tones and pure noise.

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